The game has two single-player campaigns, one for the Good and one for the Evil factions. The player can also earn combat experience points, just as in this game's immediate technological predecessor, Command & Conquer: Generals, which can be spent to unlock Palantir support powers, which in turn form a special tech tree as they act as prerequisites for each other. Heroes can gain up to 10 levels through combat experience, and as they level up, they gain new skills and spells to cast. Regular units (with the exception of artillery) are trained in squads, and as in WarCraft III, heroes can be trained. Unit production structures can level up with use to gain access to more powerful or specialized unit types and upgrades. More nodes can be found on the map to create more structures, either new fortresses or simply farms. Farm-like structures provide a steady income and increase the population cap. Bases consist of a fortress structure, a limited number of nodes on which other buildings can be constructed, and surrounding walls with gates. The game features four factions: Gondor, Rohan, Isengard and Mordor. The Lord of the Rings: The Battle for Middle-Earth is a real-time strategy game set in the Lord of the Rings universe and using licensed elements from Peter Jackson's film trilogy.
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